Star Coin 2: You’ll need Yoshi for this Star Coin. This room has three hidden coin blocks on each side. Once the pipe entrance is clear, you can head in. Jump up near the Prickly Goomba to direct the fire of the nearby Piranha Plant so the Goomba will pop out. Star Coin 1: You’ll see a pipe leading up, with a Prickly Goomba and three regular Goombas guarding it. While you’re invincible, run across the next section of Munchers to the right and into a hidden room with the final Star Coin. Use your Super Acorn glide jump to get to a hidden room next to the Munchers, where you can hit a brick to get a Starman. Star Coin 3: After the green coin challenge, there’s an area filled with Munchers and spinning stars above them. When you come out the other side, use another glide jump to get on top of the rock, where you’ll find the Star Coin. Jump on the large spinning star to the left of the plant, and use your Super Acorn glide jump to reach a hidden tunnel in the rock above. Star Coin 2: The second Star Coin is above an area with a Piranha Plant. Use your Super Acorn jump to glide to it. Alternatively, Big Thwomp just need to hit only one row of Cement Blocks and Mario to slide before the Big Thwomp hits him.Star Coin 1: The first coin is visible above a large spinning star. The Big Thwomp has to hit two rows of Cement Blocks for Mario to get the last Coin. Star Coin 3: The last Star Coin is under a platform near a Big Thwomp.Climb them, move down the small hallway to get a Super Leaf, and fly into large group of floating coins to the right. Stand on the second ? Block and jump to reveal some hidden blocks. Star Coin 2: After the last ceiling rope, there is a small section with a Dry Bones, two ? Blocks, and two Brick Blocks.Star Coin 1: Mario must drop down from the rope onto a sinking and rising platform to collect the first Star Coin.Mario must jump on Roy's head three times before the key to the World 2 is released. Roy will then charge again at a faster speed, and Mario must again bait him into ramming into a wall to stun him. After a moment, Roy will return and shoot a ball of magic, which Mario must also avoid. He will then perform a shell attack, which Mario must avoid. While this makes it easier, Mario can also stomp him while he is charging with a well-timed jump. Mario can take this chance to hit Roy by jumping on his head. However, if Mario can bait Roy into hitting either wall, he collides with it and become dizzy temporarily. Roy charges at Mario at first, and changes directions if he misses. The boss battle plays out similar to his boss battle in Super Mario World, with the walls of the room slowly becoming narrower every time Roy is hit. A Super Leaf can be found in a hidden block to the right wall of the boss door. A Big Thwomp then appears, followed by the boss door. Mario now has to rope-swing and avoid the Thwomps at the same time.
#Super mario bros 2 3ds world 1 castle star coins full#
An area full of Thwomps comes after, and more rope-swinging, rising and sinking platforms, and Lava Bubbles. Mario will then have to rope-swing to the other platform. A Coin Block, which can be changed into a Gold Block, can be found along with the ? Block containing the power-up. Rising and sinking platforms, Dry Bones and more Lava Bubbles then appears, followed by the checkpoint. A ? Block containing a Super Leaf can be found next, followed by more Lava Bubbles and rope climbing. First off, Mario needs to climb a rope on the ceiling while avoiding the moving spiked platforms and walls, and also Lava Bubbles and the lava.